Hunt: Showdown

Product page

Hunt Showdown Full: the complete Phoenix set

Phoenix Hunt Showdown Full — a private Hunt Showdown cheat with the full feature set. The main product of our Hunt catalogue: four functional blocks (ESP, World & Loot ESP, Misc and the built-in HWID Spoofer) merged into one subscription.

The core is ESP with separate handling of 4 target categories: live hunters (Players), regular Grunt zombies, special zombies (Hellhounds, Meatheads, Hives, Armoreds, Immolators) and the active Hunt 1896 bosses (Butcher, Spider, Assassin, Scrapbeak, Rotjaw, Hellborn). Distance, Render Distance, Player Health and Visible Check apply per category, plus five draw styles (Boxes, Filled Boxes, Skeleton, Chams, Head Dot) combinable.

World & Loot ESP covers 10 interactive map object categories: Health Box, Ammo Box, Hints, Posters, Cash Registers (Hunt Dollars), Snake Basket, Horse Bags, Material Boxes, Blueprints, Coin Bags. Distance and Max Distance separate.

The Misc block — Magic Bullet (a magic bullet through cover) with a tunable Working Radius (FOV), Working Distance and hotkey; a Spectators indicator for how many players watch you; Language (RU/EN); Developer Mode for extended tasks; Custom Colors with flexible palette tuning. The HWID Spoofer is already in the subscription — auto-runs from the loader before Hunt starts.

Working Steam
Is a spoofer built in? Yes Is a flash drive required to launch? No Do you need to enter the BIOS to launch? No

Updates

Updates for Hunt Showdown Full

The date is the last change to the software — a fix or an update for a game patch. Many games rarely get patches, so the software does not need constant updates: if the last update was a while ago, the game simply has not changed and there was nothing to update. The key point — if the product is available to buy, it works.

HUNT and HUNT (CHAMS):

HUNT and HUNT (CHAMS):
- Updated for the latest patch of the game (22297460).

Open news

HUNT and HUNT (CHAMS):

HUNT and HUNT (CHAMS):
- Updated for the latest patch of the game (21507788).
- Updated for the latest version of Steam. For proper launch, make sure your Steam is up to date!

Open news

HUNT and HUNT (CHAMS):

HUNT and HUNT (CHAMS):
- Updated for the latest patch of the game (21052327).

Open news
All updates for this product

Tariffs

Pricing and access for Hunt Showdown Full

Ask support

Specifications of Hunt Showdown Full

Status
Working
Spoofer
Yes
Flash drive
No
BIOS
No
Steam

Features of Hunt Showdown Full

ESP (Wallhack) — four target categories

Players

Show players via WH. The main ESP category — live hunters in the match.

Zombies

Show regular Grunt zombies. Short range ~15-30 m so the screen does not clog.

Special Zombies

Hellhounds, Meatheads, Hives, Armoreds, Immolators — specials with unique behaviour. Range ~45 m.

Bosses

Butcher, Spider, Assassin, Scrapbeak, Rotjaw, Hellborn — Hunt 1896 active bosses. Full Render Distance.

Distance

Distance to ESP targets in metres. Applies to all 4 categories, per-category toggle.

Render Distance

Max ESP draw distance. Set separately per target category.

Player Health

Show hunter HP — bar or number over the model.

Visible Check

Targets through cover and in line of sight in different colours. The main tool for dark Stillwater and Lawson Delta marshes.

Boxes

ESP as boxes around models. Separate toggle.

Filled Boxes

A dark semi-transparent fill inside the box. Helps read boxes on bright spots.

Skeleton

Wallhack as a skeleton — bone lines across the model.

Chams

WH as chams, a bright solid model fill. The "thickest" style, visible on screenshots.

Head Dot

A small dot on the enemy head. Invisible in killcam but precise enough for long aim.

World & Loot ESP — ten map object categories

Health Box

Show health chests. Restore hunter HP on interaction.

Ammo Box

Ammo containers. Refill the current weapon\'s reserve.

Hints

Show hints to a boss\'s precise location in the zone. Especially useful on Mammon\'s Gulch.

Posters

Show wall posters. Hunt lore elements that grant XP on read.

Cash Registers

Show in-building cash registers. Grant Hunt Dollars on interaction.

Snake Basket

Show snake baskets. One of the best Hunt Dollar and sometimes Bloodline XP sources.

Horse Bags

Horse bags — on horses and near killed ones. Give consumables and sometimes rare ammo.

Material Boxes

Material boxes for in-field tool and consumable crafting.

Blueprints

Show blueprints. On pickup unlock a random new item or skin in the collection.

Coin Bags

Coin bags. Deliver an instant Hunt Dollar pouch on pickup.

Distance

Distance to World ESP objects in metres.

Max Distance

World ESP draw distance. Usually 100-150 m to avoid clutter.

Misc (other features)

Magic Bullet

The magic bullet — hits targets inside the FOV even through cover. The most powerful and simultaneously the riskiest feature.

Working Radius (FOV)

The radius where magic bullets find targets. Narrow 3-5° for ranked, wide 15-30° only in closed lobbies.

Working Distance

Distance at which magic bullets connect. ~50 m by default.

Magic Bullet Key

The key whose hold activates the magic-bullet aim. Mouse4 by default.

Spectators

Shows how many players watch you via killcam. The main safety indicator for Magic Bullet.

Language (English, Russian)

The cheat menu in two languages. Instant switch via a top-bar toggle.

Developer Mode

Developer mode: take object screenshots and send to us, we add them to the ESP base in the next update.

Custom Colors

WH colour tuning to your taste. The colour of each ESP element, each of the 4 target categories and each of the 10 World ESP categories — separate.

HWID Spoofer (in the subscription)

PC identifier swap

HWID hash, physical disk serials, MAC, motherboard UUID, Volume Serial Numbers. Auto-runs from the loader before Hunt starts.

Signed driver

An EV certificate on the kernel driver — EAC sees it as a regular system component.

Day freeze on "unstable"

If an EAC or Crytek update temporarily breaks the spoofer, paid days auto-pause until the stable build ships.

Hunt Showdown Full: four functional blocks, one loader

The Phoenix Hunt Full subscription has four functional blocks. First — ESP (Wallhack): four independent toggles for target categories (Players, Zombies, Special Zombies, Bosses) and shared draw settings — Distance, Render Distance, Player Health, Visible Check (visible and hidden targets in different colours), Boxes, Filled Boxes, Skeleton, Chams, Head Dot. Each draw style toggles separately and they combine (for example, Boxes + Head Dot).

Second block — World & Loot ESP: 10 Hunt map object categories, each toggled separately — Health Box, Ammo Box, Hints, Posters, Cash Registers, Snake Basket, Horse Bags, Material Boxes, Blueprints, Coin Bags. World ESP has its own Distance and Max Distance so the screen does not clog with far-side objects.

Third block — Misc: Magic Bullet with three settings (Working Radius / FOV, Working Distance, Magic Bullet Key for hold-activation), a Spectators indicator showing how many players watch you, a Language toggle between English and Russian, Developer Mode for debug tasks and Custom Colors for per-element ESP palette tuning.

Fourth block — the built-in HWID Spoofer. Swaps PC identifiers before Hunt starts: auto-runs from the loader, no separate utility needed. An insurance against your hardware hitting the EAC stoplist after a Crytek ban wave.

ESP (Wallhack) — four targets and five draw styles

The main part of Phoenix Hunt Full is ESP. Splitting into 4 target categories (Players, Zombies, Special Zombies, Bosses) is fundamentally important in Hunt because these creature types behave differently in a match and need different visualisation.

  • Players (hunter WH). The main category. Highlights live players in the match. You see where 1-2-3 members of an enemy squad stand. All parameters below apply to Players.
  • Zombies (Grunts). Ordinary walking zombies. Highlighted at short range (we recommend 15-30 m) so the screen does not clog — a typical Hunt map has hundreds.
  • Special Zombies. Hellhounds, Meatheads, Hives, Armoreds, Immolators — every "special" creature with unique behaviour. Few of them on a map, recommended distance 45 m. Each is a map signal, and seeing them early gives a big edge.
  • Bosses. Butcher, Spider, Assassin, Scrapbeak, Rotjaw, Hellborn — every active Hunt 1896 boss. Highlighted at full Render Distance because there are only a handful and they are the Bounty Hunt main target.
  • Distance. Distance to a target in metres. Applies to all 4 categories; each can toggle on or off independently.
  • Render Distance. Max draw distance per category. Keep players and bosses at ~200-300 m; regular zombies — ~15-30 m; specials — ~45 m.
  • Player Health. Bar or numeric hunter HP. You know who to finish first and who is one tap from Knock.
  • Visible Check. Visible and hidden targets in different colours. Especially important in Stillwater Bayou marshes and Mammon's Gulch dense buildings — the eye does not keep up with "do I see him or not".
  • Boxes. Boxes around models. Base draw style, off by default — turned on by subscribers who want frames.
  • Filled Boxes. A dark semi-transparent background inside the box. Helps read boxes on bright spots like DeSalle by day.
  • Skeleton. Wallhack in skeleton form — bone lines from head to shoulders, elbows, knees. Handy at long range where the silhouette itself is small.
  • Chams. A bright solid model fill. The "thickest" draw style, visible almost always. Use with understanding — on a Discord screenshot it burns instantly.
  • Head Dot. A small dot on the enemy head. Invisible to a killcam observer but enough for a precise long-shot crosshair alignment.
02

World & Loot ESP — ten Hunt map object categories

In Hunt Showdown the map is not "decoration" but an active network of useful objects scattered across every building and interior. World & Loot ESP in Phoenix Hunt Full splits all of that into 10 categories, each toggled separately. That lets you precisely tune what you want to see this session and not clog the screen.

Health Box and Ammo Box

A Health Box restores HP on interaction. An Ammo Box refills the current weapon's reserve. The most often-useful objects: knowing where they are on the current map is knowing where you can "patch up" between fights.

Cash Registers

In-building registers. Each interaction grants Hunt Dollars — the in-game currency for hunter progression and weapon purchases. On a big map a full sweep can cover the cost of a fresh hunter after a bad match.

Snake Basket

One of the most valuable "secret" objects. Gives Hunt Dollars and sometimes Bloodline XP. Baskets rarely sit in the open — usually in cellars or hidden building corners, and without ESP they often get skipped.

Horse Bags

Horse bags — on trail-tied horses or near dead horses. Give consumables (Vitality Shot, Stamina Shot, etc.) and sometimes rare ammo. Spawn points are inconsistent match to match, and ESP is the only reliable way to find them quickly.

Material Boxes

Crafting boxes for in-field tools and consumables. Decoys, Concertina Bombs, Trip Mines — all craftable from Material Box contents without buying separately before the match.

Blueprints

Blueprints on pickup unlock a random new item, weapon or skin in your collection. Especially valuable for long-term subscribers building the full Hunt collection.

Misc: Magic Bullet, Spectators, Custom Colors

The third functional block of Phoenix Hunt Full is "other features" — not ESP and not World ESP, but critical when used right.

Magic Bullet

The magic bullet — a shot hits a target inside the FOV even through obstacles. Technically: while holding the bound key and pulling the trigger, your bullet "finds" the nearest target inside the FOV radius and connects, bypassing wall and obstacle collision. The most powerful and simultaneously the riskiest feature in the subscription. We recommend rare use — at a final extract or in critical 1v1 through-wall duels.

Working Radius (FOV)

The radius in which Magic Bullet "looks" for a target. A narrow 3-5° — practically a normal aim, usable more often. A wide 15-30° — rage-tier reveal in killcam, closed friend lobbies only.

Working Distance

Max magic-bullet distance. ~50 m by default; for long Stillwater shots can be raised to 200 m, with risk rising proportionally.

Magic Bullet Key

The key whose hold activates the magic-bullet aim. Bind to any mouse or keyboard button. Default — Mouse4 (side mouse button). When not held — normal fire.

Spectators

Shows how many players currently watch you via killcam (after their death by your hand). A critical indicator for safe Magic Bullet use and risky ESP modes: with 0 observers you can act more boldly; with 3+ — better turn risk features off until match end.

Language (English, Russian)

Cheat menu localisation. Toggle at the top of the UI, instant switch. By default the language follows the Windows locale.

Developer Mode

Developer mode. Useful for advanced subscribers who want to send us a screenshot of a new object or mob added after an event update so we add it to the ESP base. Not needed in regular play.

Custom Colors

Colour setup for every ESP element: visible-player colour, hidden colour, the colour of each of the 4 target categories separately, the colour of each of the 10 World ESP categories. Makes the cheat flexible for different maps — Lawson Delta dark marshes want one palette, sunny DeSalle by day — another.

Stealth setup and risk setup: two recommended configurations

Phoenix Hunt Full is a tool with a wide aggression range. From a stealth setup where you look like a simply experienced player to an aggressive one where you use Magic Bullet in every fight. Most Hunt bans come not through EAC automation but through Crytek manual review after a behavioural flag — so picking the setup right matters more than the features. Two recommended configurations below.

Stealth setup for Bloodline 80+ ranks

ESP: Players Visible Check ON, Render Distance 200 m, Head Dot ON, Boxes OFF, Skeleton OFF, Chams OFF (they burn in killcam). Zombies Render Distance 15 m, Special Zombies 45 m, Bosses at full range. Player Health ON for finishing logic.
World ESP: only Health Box + Ammo Box + Cash Registers + Coin Bags. Material Boxes, Blueprints, Hints, Posters can stay off — cleaner screen.
Magic Bullet: OFF on ranked, or Key bound to a rarely-used key with FOV 3°.
Spectators ON — your main safety indicator.

Universal setup for everyday play

ESP: Players Visible Check ON, Render Distance 200 m, Head Dot ON, Boxes ON (read comfort), Skeleton OFF, Chams OFF. Zombies 20 m, Special Zombies 45 m, Bosses full. Player Health ON.
World ESP: all 10 categories ON.
Magic Bullet: Key bound to Mouse4, Working Radius 5°, Working Distance 50 m. Spectators ON.
Custom Colors tuned to the current map (warm for DeSalle, cool for Lawson).

What we do NOT recommend

The "everything on max" magic setup — Chams + Skeleton + Magic Bullet with FOV 30° + all World ESP. In any match with 5+ spectators (any proper Bounty Hunt) that means guaranteed reports and inclusion in the next Crytek ban wave.

FAQ

Frequently asked questions

What is in the Hunt Showdown Full subscription?

Everything described on the page ships as one subscription. ESP on 4 target categories (Players, Zombies, Special Zombies, Bosses) with all 5 draw styles (Boxes, Filled Boxes, Skeleton, Chams, Head Dot) and parameters (Distance, Render Distance, Player Health, Visible Check). World & Loot ESP across 10 map object categories (Health Box, Ammo Box, Hints, Posters, Cash Registers, Snake Basket, Horse Bags, Material Boxes, Blueprints, Coin Bags). Magic Bullet with Working Radius / Working Distance / Magic Bullet Key. Spectators indicator. Language (RU/EN), Developer Mode, Custom Colors. And a built-in HWID Spoofer. No separate paid modules inside.

Does the Spectators indicator actually show live observers? Is it safe?

Yes. Hunt Showdown by default lets a killed player watch the winner's killcam and then continue watching via Spectator mode. The Spectators indicator in Phoenix Hunt Full reads the relevant observer count in your current session and shows the number in a screen corner. With 0 — no one is watching you now, use Magic Bullet boldly. With 3+ — your actions are seen by nearly the whole enemy killed squad and their allies, better switch to a safe setup until match end. Reading this indicator is not flagged by Crytek because the spectator data is legitimately available to the client.

Magic Bullet is the riskiest feature. Can I just not use it?

Sure. Magic Bullet is a separate module in the Misc block, off by default after first install. You can use Phoenix Hunt Full purely for ESP across 4 target categories and World & Loot ESP across 10 categories — never activating Magic Bullet. Most of our Hunt Full subscribers play exactly that way — ESP gives them the information edge and the magic bullet is not even set up. The subscription price does not change for it (Magic Bullet is not a separate paid module), but the Crytek manual moderation risk drops by an order of magnitude.

What if a new object appears on the map (a fresh Crytek seasonal event) and ESP does not highlight it?

Each big Crytek event update (Tide of Shadows, Phantoms of the Frontier, etc.) can bring new map objects, mobs or bosses. Our Misc block has Developer Mode — a developer mode where you can screenshot the unhighlighted object and send to Telegram chat. After review we add it to the ESP base in the next build update. Usually the time between "new object appears in the event" and "it is highlighted for all subscribers" — 1-3 days.

Reviews

Reviews about Hunt Showdown Full

4.8 2 reviews

190 verified sales on Digiseller

How the rating is calculated

Most satisfied buyers never leave a review — people write mainly when something went wrong, so the text reviews skew negative and do not reflect the real picture. The score below is smoothed over every sale, not just the few written reviews.

rating = (G + S + 10·0.9) / (N + S + 10) × 5

  • G — sum of review positivity (5★ = 1, 1★ = 0)
  • N — number of text reviews = 2
  • S = (sales − N) × 0.15 — silent satisfied buyers

2 reviews against 190 sales — only 1.05% of buyers wrote anything.

Customer
Verified purchase · Digiseller 05.10.2025

очень быстрая администрация поможет что не знайте

Customer
Verified purchase · Digiseller 20.01.2024

не запускается!!!

Phoenix reply

Не предоставляет информацию об проблеме.

Your review

Reviews are published after moderation.