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Phoenix for WARDOGS: aim, ESP and artillery

Phoenix for WARDOGS includes an aimbot with bone selection, smoothing, FOV, target priority and locking. Prediction handles movement and bullet drop, Silent avoids camera movement, and No Recoil and No Spread control weapon behavior.

The artillery calculator supports the L81, SPH-2 and tank cannon with map targets, range, angle, trajectory and impact point. ESP covers infantry, loot, mines, drones and vehicles, while chams, Glow and radar improve target awareness. Screen and weather controls remove fog, foliage and shadows or apply a ready-made preset.

Working Steam
Is a spoofer built in? No Is a flash drive required to launch? No Do you need to enter the BIOS to launch? No

Updates

Updates for Phoenix WARDOGS

The date is the last change to the software — a fix or an update for a game patch. Many games rarely get patches, so the software does not need constant updates: if the last update was a while ago, the game simply has not changed and there was nothing to update. The key point — if the product is available to buy, it works.

WARDOGS updated.

WARDOGS updated.

- Silent aim reworked to use a more reliable method, with improved shot registration.

- Fixed aim key binding: keyboard and mouse button presses are captured more reliably, regardless of keyboard layout.

- Reworked no recoil and no spread modifications — they now apply instantly without delays.

- Adjusted fast zoom to reduce black screen issues when using scopes.

- Improved ESP rendering: fixed geometry issues that could distort or hide labels and other elements.

- Default ESP distance set to 200 meters; maximum rendering distance capped at 1,000 meters.

- Improved combat mode key handling to prevent missed toggles during rapid presses.

- Improved menu input handling and rendering to reduce freezes, disappearing cursor issues and distorted polygons.

- Improved overall performance by reducing repeated object lookups and unnecessary per-frame operations.

- Improved memory access protection and module initialization stability.

Open news
All updates for this product

Tariffs

Pricing and access for Phoenix WARDOGS

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Specifications of Phoenix WARDOGS

Status
Working
Spoofer
No
Flash drive
No
BIOS
No
Steam

Features of Phoenix WARDOGS

Aimbot

Enable

turns the aimbot on or off

Key

aimbot activation key

Silent

directs bullets to the target without moving the camera

Teleport Bullet

moves the bullet to the target immediately after the shot

Aim Bone

allows you to select the bone to aim at (head, neck, chest, pelvis, or the closest one to the crosshair)

Target Priority

target priority by proximity to the crosshair or by distance

FOV

adjusts the target acquisition radius around the crosshair

Smooth

configures aiming smoothness

Max Distance

sets the target acquisition distance

Visible Only

aims only at enemies in line of sight (not behind cover)

Ignore Downed

excludes downed players from targets

Friendly Fire

aims at teammates

Sticky Target

keeps the selected target while the aimbot button is held

Prediction

accounts for target movement and bullet drop to calculate lead

Recoil Compensation

compensates for weapon recoil and camera displacement

FOV Circle

displays the target acquisition area circle

Aim Point

shows the active aiming point

Snapline

displays a line from the crosshair to the target

Highlight

highlights the selected target and displays labels (TARGET or LOCKED)

Preview

shows the potential target before activating the aimbot

Weapon

No Recoil

disables weapon recoil

No Spread

removes bullet spread

Instant Bullet

moves the bullet to a visible enemy on the line of fire

Instant ADS

instantly switches to aiming-down-sights mode

No Gun Sway

disables weapon sway

No ADS Sway

removes scope sway in ADS mode

Grenade Prediction

displays the predicted grenade throw trajectory

Grenade Bounces

shows grenade bounce points

Blast Radius

displays the grenade explosion radius

Victims

targets within the explosion radius

Auto Calibrate

automatically determines speed, fuse time, and explosion radius based on the throw

Artillery

Mortar L81

calculates aiming for the L81 mortar

Howitzer SPH-2

calculates aiming for the SPH-2 howitzer

Tank Cannon

shows the predicted impact point of a tank cannon shell

Shot Arc

allows you to choose an automatic, flat, or high-arc projectile trajectory

Fire Cross

displays a ready-to-fire indicator (when the barrel is aimed at the target)

Info Panel

shows distance to the target, aiming angle, and miss offset

Flight Path

displays the projectile flight trajectory

Impact Point

shows the predicted impact point of the projectile

Map Pick

allows you to select an enemy or any point on the game map as the target

Ping Aim

aims the weapon at an in-game placed marker

Follow Target

tracks the selected enemy or vehicle in motion

Auto Lay

automatically turns the weapon toward the target

Incoming Shells

warns about nearby falling shells with a red circle and an "SHELLING" notification

Emplacement ESP

displays mortars, drone stations, and emplacements with durability information and a friendly-object filter

Players ESP

Box

displays players as 2D boxes, corner boxes, or 3D boxes

Health

shows health as a number, a bar, or both at the same time

Team

displays squad information and the faction emblem as text, an icon, or both elements

Max Distance

sets the maximum distance for displaying players

Skeleton

displays player skeletons with line thickness settings

Name

shows player nicknames

Distance

displays distance to players

Weapon

shows the weapon in the player's hands

Visibility Icon

indicates player visibility with an icon

Ping

displays the player's network latency

Vehicle Crew

groups the crew of the same vehicle into a shared information panel

Off-Screen Arrows

shows directional arrows to players outside the screen with radius and size settings

Arrow Distance

displays distance to the player next to the arrow

Aiming at Me

highlights players who can see you and are aiming in your direction (even beyond ESP distance)

Visible Check

uses different colors for visible players and players behind cover

Teammates

enable displaying teammates

Downed

configures the display of downed players (boxes, skeleton, nickname, distance, faction, weapon, ping, visibility, and arrows)

Corpse Loot

displays loot on dead players' bodies separately from regular loot

Combat Mode

allows you to hide/show unnecessary ESP categories by pressing a button

ESP Focus

limits full ESP display to a circle around the crosshair or to the area outside it

ESP Text

allows you to configure the font, boldness, size, shadow, outline, and background of labels

Loot & World ESP

Loot ESP

displays item names with separate distance settings

Loot Kinds

allows you to configure the display of weapons, ammo, medicine, armor, items, and crates with individual colors

World ESP

shows names and distances to game-world objects

Grenade Warning

warns about grenade danger

Grenade Radius

displays the explosion radius and lethal zone

Mines / Claymores

shows mines and claymores with trigger-radius indication

Other Deployables

displays other deployable objects

Drones

shows drones and controllable devices with danger warnings

Show Friendly

allows displaying your own mines and drones

Grenades

marks grenades lying on the ground

C4 / Explosives

displays C4 and other explosive devices

Objectives

shows game objectives and mission objects

Repair / Fuel

displays repair and refueling points

Radios

marks radios on the map

Supply Drops

shows supply drop points

Helicopters

displays helicopters as game-world objects

Safe Zone

shows the safe zone

Vehicles

Vehicle Box

displays vehicles as corner boxes, 2D boxes, or 3D boxes

Marker

shows a marker on the vehicle

Name

displays the vehicle name

Snapline

draws a line from the screen to the vehicle

Health

shows vehicle durability

Status

displays the current vehicle status

Fuel

shows fuel level

Fuel Leak

indicates vehicles with a damaged fuel tank

Speed

displays the vehicle's current speed

Locked

shows whether the vehicle is locked

Smoke / Flares Left

displays remaining smoke countermeasures and flares

Ownership

allows filtering vehicles by affiliation: friendly, enemy, or neutral

Faction Mark

shows the owner's faction emblem and name

Colors

allows coloring vehicles with a single color, distinguishing friendly, enemy, and neutral vehicles, or using faction colors

Nearby List

displays a list of nearby vehicles with distance

Auto Flares

automatically deploys flares on helicopters and aircraft

Missile Warning

warns about missile lock-on and shows time until impact

Chams (Wallhack)

Player Chams

colors player models with the selected material and texture through walls

Wall Mode

display the material based on visibility or use two layers for visible parts and parts behind walls

Style

allows you to choose a solid color, wireframe, tinted material, or a material from the list

Overlay

applies an additional layer with the selected color, wireframe, or material

Through Walls

displays player models through walls

Chams Colors

allows setting separate colors for teammates and enemies, visible and hidden behind walls

Glow

adjusts the material glow intensity

Auto Materials

automatically selects materials during the match

Hand Chams

applies the selected material to hand models

Hand Mesh

allows you to choose an automatic hand model, one of two model variants, or the character mesh

Rainbow

creates a shifting rainbow color effect on the hands, with the option to include the weapon

Glow

Player Glow

highlights player silhouettes

Glow Presets

ready-made glow styles (soft, neon, outline, and bright)

Glow Targets

allows selecting glow targets (enemies, teammates, and downed players, with distance fading)

Glow Show

configures glow display (always, only visible, or through walls)

Glow Style

allows you to choose soft glow, neon, outline, or fill

Glow Color

configures color by team, visibility, health level, or rainbow effect

Pulse

adds glow pulsing

World Glow

highlights game-world objects, loot, and vehicles

World Presets

offers object highlight styles (soft, beacons, and radar)

World Style

allows you to choose a halo, ring, light pillar, or a combination of halo and pillar

Object Kinds

allows selecting categories of highlighted objects (grenades, explosives, objectives, stations, radios, turrets, supplies, aircraft, and the safe zone)

Vehicle Frame

displays a glowing frame around vehicles

Danger Alert

highlights grenades and explosives within 15 meters in red with faster pulsing

ESP Colors

allows using the same colors for glow as in the ESP settings

Radar Hack

Radar

displays a circular or square radar with radius, size, and transparency settings

Rotate

rotates the radar according to view direction

Grid

displays a coordinate grid

View Cone

shows the player's field-of-view sector

Height

indicates players and objects located above or below

Clamp to Edge

clamps markers of distant objects to the radar edge

Radar Filters

allows selecting the display of enemies, teammates, downed players, vehicles, and world objects

Radar Loot

displays loot categories available in Loot ESP, including loot from dead players' bodies

Game Map

displays enemies, downed players, and vehicles on the game map

Map Colors

colors map markers according to faction affiliation

View & Camera

FOV Changer

allows changing the camera field of view

Super Zoom

increases image zoom with an assigned key, with the option to disable the zoom limit

Freecam

allows freely moving the camera using WASD, up and down movement, and speed adjustment

Third Person

third-person camera mode

Weapon Offset

allows shifting the weapon model forward, right, and upward

Fullbright

adjusts the brightness of the game environment

No Fog

disables fog

No Suppression

disables visual suppression effects

No Tinnitus

disables the ringing-in-the-ears effect

No Particles

disables particle effects

No Foliage

disables grass and vegetation rendering

No Shadows

disables shadows

No AA

disables image anti-aliasing

No Decals

disables decals on surfaces

No Translucency

disables surface transparency

FPS Optimize

reduces graphics load with an optimization level selection (light, medium, strong, or maximum)

Bullet Tracers

displays bullet trajectories as lines on the screen

Weather Editor

Presets

ready-made weather and visual profiles (clear day, golden hour, moonlit night, storm, neon, toxic, cinema, noir, dream, and reset settings)

World Grade

allows adjusting saturation, contrast, gamma, brightness, exposure, shadows, and overall image tint

White Balance

adjusts color temperature and the green-magenta balance

Tone Zones

allows separately adjusting the colors of shadows, midtones, and highlights

Lens

adjusts bloom glow, its threshold, and chromatic aberration

Vignette

darkens the edges of the screen

Sky

allows adjusting the color and brightness of the sky and haze

Clouds

adjusts cloud density and color

Fog

allows adjusting fog density and color

Time of Day

adjusts the time of day and sun position

Light

allows adjusting the brightness and color of sunlight and sky lighting

Wind

adjusts wind strength and speed

Rain

allows adjusting rain intensity, streams, splashes, color, and visual precipitation effects

Shot Effects

configures visual effects at the impact point, tracers, and sparks, including their scale and the number of simultaneously displayed effects

Other Phoenix WARDOGS Features

Instant Interact

speeds up actions that require holding a key

Infinite Stamina

disables stamina consumption

Auto Reload

automatically performs active reloading for vehicles and artillery

Build Hit

directs hammer strikes to the yellow marker without moving the camera

Configs

allows saving and loading multiple settings profiles

Multiple Profiles

supports several separate configurations for different sets of settings

Aim, weapons and grenades

For conventional aiming, configure bone, FOV, smoothing and priority by range or crosshair proximity. Visible Only and Ignore Downed filter targets, Sticky Target keeps the current enemy and Prediction calculates lead.

Silent and Teleport Bullet work without the usual camera movement. No Recoil, No Spread, No Gun Sway and Instant ADS improve weapon handling. Grenades get trajectory, bounces, blast radius and Auto Calibrate based on your throw.

01

Artillery and vehicles

The calculator supports the L81 mortar, SPH-2 howitzer and tank cannon. Map Pick selects a target, Info Panel shows range, angle and miss offset, and Flight Path and Impact Point draw the shell route. Auto Lay turns the gun and Follow Target tracks movement.

Vehicle ESP shows durability, fuel, speed, crew and ownership. Auto Flares responds to missile threats, Missile Warning shows impact timing and Incoming Shells warns about artillery fire.

Visuals tailored to your screen

Players ESP includes boxes, health, faction, skeletons, names, weapons and off-screen arrows. Loot and World ESP cover mines, drones, C4, objectives, repairs, radios, supplies and the safe zone. Chams and Glow highlight models and objects.

Combat Mode hides extras, radar filters targets and the weather editor controls lighting, fog, sky, wind and rain. FPS Optimize reduces graphics load and multiple profiles store your setups.

Price, requirements and current status

Plans cost 249 ₽ for one day, 999 ₽ for 7 days and 1999 ₽ for 30 days. You need Windows 10 or 11 builds 21H2–26H1, an AMD or Intel CPU, an NVIDIA or AMD GPU and WARDOGS on Steam. Your key arrives by email after payment.

The product is working. Choose your preferred access period before ordering.

FAQ

Frequently asked questions

Can the aimbot account for ballistics?

Yes. Prediction accounts for target movement and bullet drop. Recoil Compensation, No Recoil and No Spread are also available.

Does the artillery calculator work from the map?

Yes. Map Pick selects an enemy or any point on the game map, Ping Aim uses an in-game marker and Follow Target tracks moving targets.

Can graphics and weather be customized?

Yes. Fog, foliage, shadows, particles and suppression can be disabled, while brightness, sky, clouds, lighting, wind and rain are adjustable. Presets and FPS Optimize are included.

What happens to my subscription during a freeze?

Remaining days are not consumed. The countdown resumes from the saved balance when the freeze ends.

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