Select the weapon for which you will configure Aimbot.
Automatic aiming at the enemy during the shooting.
Aimbot uses only the game engine, and thanks to this, it becomes more accurate and independent of the sensitivity in the game.
With low FPS it is better to enable this feature.
Aimbot will only work on enemy characters.
Turn on a mode that introduces randomness into Aimbot's work.
Turn on the target capture angle mode, which depends on the distance to the target.
FOV
The angle of capture of the target. Aimbot.
Value: 0 to 90. The higher the value, the more targets Aimbot will capture.
Smooth
Aimbot's aiming speed smoothing.
Value: 0 to 50. The larger the value, the slower the Aimbot.
Hitboxes
Part of the body where Aimbot will be pointing.
If several body parts are selected, then aimbot will point to the one closest to your sight.
Delay Type
Aimbot'a delay type.
Breaker - Aimbot does not fully work until the expiration of the
specified period.
Waiter - Aimbot aims at the enemy with a delayed shot until the expiration of the
specified period.
Delay
Aimbot'a delay time.
Value: 0 to 1000. Measured in milliseconds.
Kill delay
The time that Aimbot disconnects after killing an enemy.
Value: 0 to 1000. Measured in milliseconds.
Cartridges from pistols will shoot like an assault rifle (clip).
Aimbot ignores targets that are in the jump.
Aimbot will not work if you are in a jump.
Aimbot will not work if you recharge.
Aimbot ignores targets that are inside smoke from a smoke grenade.
Aimbot will not work if you are blinded by a light grenade.
Select the weapon for which you will configure the Triggerbot.
Automatic shot when hovering over a character
Triggerbot will only work on enemy characters.
Triggerbot makes only one shot from a weapon.
Only one shot Delay
Triggerbot shutdown time if Only one shot is enabled and Triggerbot fired one shot
Value: 0 to 1000. Measured in milliseconds.
Active key
The button, when clicked, will trigger the Triggerbot.
Hitboxes
The part of the body that Triggerbot will respond to.
If several body parts are selected, the Triggerbot will respond to the one closest to your sight.
Type
Aimbot'a delay type.
Onkey - Triggerbot works when the action button is pressed
Switch - when you press the action button, the mode is turned on / off when the
Triggerbot is constantly running.
Enable rendering of visual functions.
Black stroke of all visual functions.
Visual features will only work on enemy characters.
Visual features will only work on visible characters.
Show a small dot on the character’s head.
Box
Show character position.
Border - regular rectangle.
Corner - only corners from the rectangle.
Centered - square exactly in the center of the character’s body. 3DBox -
three-dimensional squares.
Chams
Fill the character with solid color.
Standard - color character with shadow.
Fullbright - color the character without taking into account the shadows.
Show character name.
Weapon
Show weapons that are in the hands of the character.
Text - plain text.
Icon - in the form of an icon.
Health
Show character health.
Text - plain text.
Bar - in the form of a colored strip.
Armor
Show character armor.
Text - plain text.
Bar - in the form of a colored strip.
Show body bones of an enemy character.
Show where an enemy or allied character is looking.
Show the position of sounds made by enemy or allied characters.
Use additional cheat functions that are not included in any of the categories.
Black stroke of all visual functions.
Automatic jump when you hold down the jump key.
Automatic strafy when spraying.
Show Fov Aimbot'a zone for current weapon in hand.
Crosshair
Draw the sight on top of the game.
Dynamic - the sight shows the return of the weapon.
Static - the scope is always in the center of the screen.
Show character ranks in the results table.
Inform the player if Aimbot or Triggerbot is working
Enable display of enemy characters on the in-game radar.
Hitinfo
Show information about your shot.
World - information about your shot is displayed at the place of
hitting the target.
Screen - information about your shot is displayed at the top of the screen.
Show the trajectory of grenades thrown by you.
Disconnect smoke from smoke grenades.
Disable blinding from light grenades.
Show grenades that are in action mode.
Show the owner of the bomb, the location of the bomb and the timer before the explosion.
Show the position of objects lying on the map.
Show the position of collective objects lying on the map in Battle Royale mode.
Select the weapon for which you will customize the visual shell.
Use functions to change the visual display of the weapon shell.
Turn on the kill counter for weapons.
Use stickers for weapons.
Deagle skin
Visual shell for the selected weapon.
Condition
The condition of the weapon.
Value: 0 to 100. The higher the value, the better the condition.
Select the team for which you will customize the visual sheath of the knife.
Use functions to change the visual display of the knife sheath.
Turn on the kill counter for weapons.
Counter-Terrorist knife
Knife model for the selected team.
Default skin
Visual sheath for the selected knife.
Condition
Knife condition.
Value: 0 to 100. The higher the value, the better the condition.
Select the team for which you will customize the visual shell of the gloves.
Use functions to change the visual appearance of the glove shell.
Counter-Terrorist gloves
Glove model for the selected team.
Default skin
Visual casing for selected gloves.
Reload key
The button, when clicked, the settings will be reloaded.
Panic key
The button, when clicked, the cheat will be disabled.
Font
Font text in visual functions.
Head dot
The color that the dot on the character’s head will be painted ..
Box TT Visible
The color in which the visual squares of the visible characters of the terrorist team will be painted.
Box TT Hide
The color in which the visual squares of the invisible characters of the terrorist team will be painted.
Box CT Visible
The color in which the visual squares of the visible characters of the counter-terrorist team will be painted.
Box CT Hide
The color in which the visual squares of the invisible characters of the counter-terrorist team will be painted.
Chams TT Visible
The color in which the visible characters of the terrorist team will be painted.
Chams TT Hide
The color in which the invisible characters of the terrorist team will be painted.
Chams CT Visible
The color in which the visible characters of the counter-terrorist team will be painted.
Chams CT Hide
The color in which the invisible characters of the counter-terrorist team will be painted.
Draw Fov
The color in which the border of the Fov coverage area will be painted.
Crosshair
The color in which the scope will be painted.
Skeleton
The color in which the body bones of the enemy character will be painted.
Barrel
The color that the Barrel line will be painted.
Grenade
The color in which grenades will be painted in action mode.
Bomb
The color in which all information about the bomb will be painted.
Hitinfo
The color in which all information about your shots will be tinted.
Sound
The color in which all sound information will be tinted.
Additional Info
The color in which information about the work of Aimbot'a or Triggerbot'a will be painted
World item
The color in which objects lying on the map will be painted.
Loot
The color in which the collective objects lying on the map in Battle Royale mode will be painted.
Grenade trajectory
The color in which the trajectory of the grenade thrown by you will be painted.
Offscreen
The color in which information about the characters that are out of your visibility will be painted.